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Most of the games don't look that great - considering these "next-gen" consoles will be with us for another half-decade.
FAR CRY 4 PC GAMER PS4
With most mutli-platform games being released, the Xbox One and PS4 are seeing their games pumped out at 729p, or 900p - let alone 1080p. I don't know what to expect at this point, because if the game is developed on multiple platforms - which it is - and what the Xbox One and PS4 are capable of (which is far less than even a mid-range PC, let alone a decent or enthusiast/powerful rig) - then the PC version must not be that special.
FAR CRY 4 PC GAMER PS3
But, Hutchinson responded to Forbes pretty quick, where he added: "The PS4/XB1 versions will be the best console versions console players have yet seen, well above 360 and PS3 for Far Cry 4". So as a console player you're already getting by far the best version we can ship".
FAR CRY 4 PC GAMER CODE
Hutchinson continues: "So even out of the box, even day one, we just stuck the code on the new consoles and we were able to dial it all the way up. But because we develop on PC, you've never really seen on console the ultra-high PC version before". With Assassin's Creed, we develop on console, so we start at that and we push the boundary of the console as hard as we can. Ubisoft wasted no time in patching it to fix various control, graphics, UI and multi-GPU issues, to add support for nVidia. He explains: "We develop on PC primarily, which is actually unusual. Far Cry 4 was released yesterday in the US, UK, Europe and Australia. Hutchinson said that Far Cry 4 is being developed primarily on PC - like we've never heard that before - so that the studio was able to get the game cranked up to ultra high quality immediately. All these things are bumped up a huge amount in the next gen version". Everything you see, whether it's the fur on the animals, the grass on the ground or the leaves on the trees. Hutchinson also talked about showing off how beautiful Far Cry 4 is on both next-gen consoles, and PCs, where he said: "We want the gameplay experience to be the same on all platforms so we're leaning on technical differences.
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This means that Far Cry 4 won't look that great (for a big budget, AAA title released in 2014 on next-gen platforms) or the PC version will be gimped, like Watch Dogs was most obviously.įar Cry 4's Creative Director, Alex Hutchinson, talked with Major Nelson on his latest podcast, talking about the differences between current- and next-gen consoles. You can learn more about the game by paying a visit to the official website.Well, Ubisoft has said that Far Cry 4 on the PS4 and Xbox One will be equal to that of the PC version set on Ultra High settings. Then again, Crysis 2 was developed first for the Xbox 360 and ported to PC and PS3, so it was no surprise that the game's sales tanked on PC and it ended up being pirated to oblivion.įar Cry 4 is set for release on November 18th for old-gen consoles, new-gen consoles and PC. a game that sold more copies on PC alone than Crysis 2 managed to do across three platforms. All they have to do is not screw it up, and they could be looking at another Crysis on their hands.
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They have opportunity to win over the very skeptical (and rightfully so) PC audience with “wow” worthy content. The ball is now solely in Ubisoft's court. This is all assuming, however, that gamers will want to support Ubisoft and that Ubisoft does a right proper job with optimizing the PC version of the game, opposite of what happened with their recent release of their brand new IP, Watch Dogs, as reported by Forbes. But what does this news mean for gamers potentially looking to purchase Far Cry 4? Well, the upcoming title could benefit from the Crysis or Battlefield 3 effect, where a majority of PC gamers will flock to support the title because it opens up new possibilities for benchmarking and graphics comparisons.